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Equipment ‣ Gunnery Equipment ‣ Incendiary Rounds

Incendiary Rounds
Firebullets
Clip Size: -25%
Ignition Chance: +20%
Rate of Fire: -30%
Projectile Speed: -30%
Everyone hates fire. Takes this and ruin someone's day.

unknown

Effects Edit

Incendiary Rounds enable gunners to start fires with non-fire-starting weapons, however this reduces the magazine size, rate of fire, and projectile speed. Lost projectile speed will increase the drop of weapons that are affected by gravity, such as the Scylla Double-Barreled Mortar and the Lumberjack Heavy Mortar. Each time an Incendiary Round hits a part, it has two chances to give a component one fire charge - one for the direct hit, and the other for the AoE - effectively rendering the average number of fire stacks per hit to be 0.4. A big downside to using this ammunition type is that potential fire immunity renders Incendiary Rounds useless.

Common Usage Edit

Weapons that have high fire rate (or multiple buckshots like Carronades) or benefit from decreased arming distance will work well with this ammo type, like:


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