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Hades Light Cannon

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Weapons Light Weapons
Weapon Types ‣ Projectile Weapons
Fire-Starting Weapons
Hades Light Cannon


Hades Light Cannon Specs
Hades
Gun Statistics
Direct Damage: 30 Fire
Burst Damage: 45 Piercing
Burst Radius: 5 meters
Arming Time: 0.6 seconds
Arming Range: 150 meters
Effective Vs: Balloon, Hull, Armor
Rate of Fire: 1.25 bullets/s
Reload Time: 5.5 seconds
Magazine Size: 8
Projectile Speed: 250 m/s
Range: 1400 meters
Shell Drop: 15 m/s²
Jitter: 0 deg
Size: light
Movement and Arcs
Horizontal Angles: 35 deg Left; 35 deg Right
Vertical Angles: 40 deg Up; 50 deg Down
Horizontal Turn: 50 deg/s
Vertical Turn: 70 deg/s
Zoom Level: 2x
Additional Info
  • 25% chance to apply 1 fire stack on direct hit
  • 40% chance to apply 1 fire stack on AoE hit
A mid to long-range armor melting weapon with arcing shots. Arming time of 0.6 seconds, no AoE under 150m.

Wilson's Notes

The Hades Light Cannon is a medium to long range, armor breaking weapon capable of setting components on fire at a high ignition rate. Due to it's Piercing damage type, it is usually paired with kill weapons to achieve kills more easily.

Common Tactics Edit

The Hades Light Cannon is usually being used as a piercing weapon to destroy the armor of the enemy's ship. Due to it's arming time, it is usually classified as a medium to long range gun.

Being an armor breaking weapon usually gets the Hades paired up with kill weapons to provide the necessary explosive damage to finish off an airship. The Hades is a popular choice together with the Echidna Light Flak Cannon, since both correspond to medium to long ranges. Another common use for the Hades are the middle top gun on a Mobula paired up with a two Artemis Light Rocket Launchers on the wings, to provide the long range explosive support for the Hades. Or as a bottom gun on the Junker, with an Artemis on the front, and above the Hades - to get the same combination of guns as the Mobula. Less commonly, the Hades is seen paired with a Banshee Light Rocket Carousel for a combination of fire harassment and kill potential.

One of the Hades Light Cannon's weaknesses is it's high shell drop stat, making the shots of the Hades arc substantially - classifying the weapon as an advanced gun with high skill requirement. Another unquestionable weakness of the Hades is it's arming time. While fired inside arming distance, the Hades will lose a significant portion of it's damage - coming from the AoE, piercing damage type. It is common tactic to move closer to a ship with weapons having arming time to minimize the damage taken. To combat the closing-in enemy, it is possible to load the gun with ammunition types that reduce the arming time, like Greased Rounds, making the gun effective for longer against a charging enemy.

Different ammunition types improve the effectiveness of this gun a lot. A Gunner therefore is recommended for shooting it.

Commonly Used Ammunition Edit

With an arming time of 0.6 seconds, arming range with default ammunition is 150 meters.

Lesmok Rounds Edit

  • Increased range to 2380 meters.
  • Easier shots due to projectile lift increase.
  • Arming range increased to 255 meters.
  • Clip size reduced to 6 shots.

Greased Rounds Edit

  • Maximized DPS.
  • Arming range reduced to 120 meters.
  • Clip size increased to 10 shots.

Links Edit


Guns of Icarus Online Wikia Content
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