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Airships ‣ Goldfish

Goldfish Specs
Goldfish-0
Ship Statistics
Goldfishstats
Hull Armor: 400 HP
Ship Health: 1100 HP
Balloon Health: 1200 HP
Light Weapon Slots: 2
Heavy Weapon Slots: 1
Max Speed: 42.00 m/s
Acceleration: 3.60 m/s²
Max Turn Speed: 13.99 deg/s
Turn Acceleration: 12.99 deg/s²
Max Vertical Speed: 16.99 m/s
Vertical Acceleration: 3.25 m/s²
Thrust: 525,000 N
Lift Force: 487,500 N
Mass: 150 t
Hull Profile: 680 m²
Balloon Profile: 969 m²
Additional Info

The starboard gun is angled 82.5 degrees away from the center.

Striking a balance between durability and firepower, the Goldfish is a rough-and-ready warship that has found widespread use as a front-line fighter in skirmishes of all kinds, from battle fleets to pirate raids. With a powerful fore-mounted weapon and multiple side weapon slots, it is able to pull off both menacing charges and devastating broadside sweeps.

Evadne's Reports

The Goldfish is a fast and light ship, with a long and thin hull. It has high maneuvering capabilities rivaled only by the Squid, while still possessing firepower capable of packing a punch. With the bulk of the firepower focused on the front of the ship, it is built for charges and basic forward engagements. As a result of the concentrated firepower, it is also prone to being easily disabled.

Ship LayoutEdit

Deck LayoutEdit

The Goldfish consists of a long main deck which extends around to the back of the ship on the starboard side, and a smaller upper deck which is accessed via stairs on the port side. There is a small storage area in the middle of the lower deck, which is open on either side. On the upper deck, there is a roof covering the path forward to the helm, which looks out over the fore of the ship. The upper deck also includes the tail of the Goldfish extending back.

GunsEdit

The Goldfish is equipped with 1 heavy weapon and 2 light weapons.

  • Slot 1 is the heavy weapon, often a Hellhound Heavy Twin Carronade or a Manticore Heavy Hwacha.
  • Slots 2 and 3 are on either side of the ship, aimed out to opposite directions. More emphasis is often placed on the starboard gun as it is nearer the hull and faces slightly more forward than the port mount.

ComponentsEdit

The Goldfish's balloon is located at the aft on the upper deck.

The armor is located to the starboard side of the main deck, in line with the light weapons.

The main engine is at the extreme aft of the ship on the upper deck, at the end of the ship's "tail". The light engines are at the aft of the lower deck.

Crew RolesEdit

Pilot Edit

  • Due to the isolated helm position relative to other components, it is not advised for the pilot to help in maintaining any component. The balloon component might look like it is close to the helm and thus, appealing to help with rebuilding, but in practice, it is better to steer the ship into an advantageous position rather than rebuilding it.

Aft EngineerEdit

  • It's the aft engineer's responsibility to repair the heavy engine and balloon, with the balloon being the highest priority. He is sometimes equipped with a Dynabuff Industries Kit, and should maintain a buff on all the engines and balloon. If he has a buffkit, he should also be prepared to swap places with the hull engineer if the balloon is under heavy pressure.
  • By jumping down from the top deck to the lower deck the aft engineer can repair the light engines, this saves time and makes an efficient repair cycle.
Goldfish Engine Jump

Jump down here, then hold back to land beside the light engine.

Hull EngineerEdit

  • The hull engineer's priority is the hull. He should stay near it, at the fore of the ship, and also help to maintain all the weapons and the turning engines if the captain is burning them. He should also be prepared to swap places with the balloon engineer (if he has a Dynabuff Industries Kit) if the balloon is under heavy pressure.
  • The hull engineer is often expected to man the starboard weapon, occasionally as part of a bifecta with the front heavy weapon.

GunnerEdit

  • The Gunner's job on a Goldfish is to fire and maintain the heavy weapon at the fore of the ship. He may also man the side guns if the heavy weapon is on reload. He may be required to help rebuild the hull when under heavy fire.

Gallery Edit


Guns of Icarus Online Wikia Content
Airships GoldfishJunkerSquidGalleonSpirePyramidionMobulaShrikeMagnate
Components ArmorHullBalloonEngines
Weapons
Light Weapons Artemis Light Rocket LauncherAten Laser Mk. SBanshee Light Rocket CarouselBarking Dog Light CarronadeBeacon Flare GunDragon Tongue Light FlamethrowerEchidna Light Flak CannonHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine LauncherScylla Double-Barreled MortarWhirlwind Light Gatling Gun
Heavy Weapons Hellhound Heavy Twin CarronadeManticore Heavy HwachaLumberjack Heavy MortarTyphon Heavy Flak Cannon Mk. ITyphon Heavy Flak Cannon Mk. IIMinotaur Heavy Cannon
Weapon Types
Particle Weapons‎
Dragon Tongue Light Flamethrower
Projectile Weapons‎
Flaks
Echidna Light Flak CannonTyphon Heavy Flak CannonTyphon Heavy Flak Cannon Mk. II
Mortars
Scylla Double-Barreled MortarLumberjack Heavy Mortar
Rocket Launchers
Artemis Light Rocket LauncherBanshee Light Rocket CarouselManticore Heavy Hwacha

Beacon Flare GunHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine Launcher

Raycast Weapons‎
Carronades
Barking Dog Light CarronadeHellhound Heavy Twin Carronade

Aten Laser Mk. SWhirlwind Light Gatling GunMinotaur Heavy Cannon

Classes PilotEngineerGunner
Captain
Equipment
Piloting Equipment
Helm Tools
Chute VentDrogue ChuteHydrogen CanisterImpact BumpersKeroseneMoonshinePhoenix ClawTar Barrel
Sighting Tools
Range FinderSpyglass
Engineering Equipment
Repair Tools
Rubber MalletPipe WrenchShifting Spanner
Fire-Fighting Tools
Chemical SprayFire Extinguisher
Enhancement Tools
Dynabuff Industries Kit
Gunnery Equipment
Burst RoundsCharged RoundsGreased RoundsHeatsink ClipHeavy ClipIncendiary RoundsLesmok RoundsLochnagar Shot
Maps
Deathmatch
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King of the Hill
Desert ScrapThe Labyrinth
Crazy King
Anglean RaidersKing of the Flayed HillsRaid on the Refinery
Mechanics
General Mechanics
Airship MovementFireStaminaWeather
Engineering Mechanics
Fire ImmunityRebuildingRepairing
Gunnery Mechanics
Damage TypesHit MarkersHit MechanicsProjectile Expansion
Achievements General AchievementsPilot AchievementsEngineer AchievementsGunner Achievements
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Weapons and Airships Data
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