Fandom

Guns of Icarus Online Wiki

Equipment

Category page

112pages on
this wiki
Add New Page
Talk0
For cosmetics, see Customization.

All classes can use any equipment, but are limited in how many they can have from each category at a time.

Piloting EquipmentEdit

The pilot of an airship has access to three different piloting tools out of two categories (helm tools and sighting tools), which can greatly affect the outcome of a battle when used properly. Each ability has its own usefulness, and each can be used effectively. Choosing the right tools for the battle might save the ship and its crew from destruction.

Engineers and gunners can bring only one piloting tool. And since they are usually not on the helm, only a sighting tool makes sense.

Helm Tools
Sighting Tools

Engineering EquipmentEdit

The engineer of an airship has access to three different engineering tools out of three categories (repair tools, fire-fighting tools and enhancement tools), which can greatly affect the outcome of a battle when used properly. Each tool has its own usefulness, and one is not better than the other.

Pilots and gunners can bring only one engineering tool. Normally pilots and gunner will choose the pipe Wrench (as it's the best all round repair tool).

Sometime a pilot will choose a shifting spanner (normally on ships like the Pyramidion Goldfish Mobula and Squid) because the pilot has no component nearby (that is not already maintained well by an engineer) therefore the Spanner is a good choice to help rebuilding close components before getting back on helm in state of emergencies.

Repair Tools Fire-Fighting Tools Enhancement Tools

Gunnery EquipmentEdit

The gunner of an airship has access to three different special ammunition types, which can greatly affect the outcome of a battle when used properly. Each ammunition type changes the weapon stats.

Pilots and engineers can bring only one special ammunition type.

Additionally each class has access to default ammunition type preloaded into all guns at the beginning.

Bugs Edit

This section contains bugs related to Equipment. Before adding a bug to this list, confirm it with other editors on the talk page.

  • Sometimes the ammunition changes to default after emptying a clip even though the player has the previously loaded ammunition available.
  • Rarely when a player repairs or buffs a reloading gun, the displayed ammo type changes to the tool used by the player. In fact the ammo type changes to default ammo despite it looks like a "Mallet" or "Buff" ammo type.

Subcategories

This category has the following 3 subcategories, out of 3 total.

E

G

P

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.