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Weapons Light Weapons
Weapon Types ‣ Projectile Weapons ‣ Rocket Launchers
Fire-Starting Weapons
Kill Weapons
Banshee Light Rocket Carousel



Banshee Light Rocket Carousel Specs
Banshee
Gun Statistics
Class: Rocket Launcher
Direct Damage: 25 Explosive
Burst Damage: 25 Fire
Burst Radius: 3 meters
Effective Vs: Hull, Balloon
Rate of Fire: 2 bullets/s
Reload Time: 6 seconds
Magazine Size: 8
Projectile Speed: 450 m/s
Range: 1170 meters
Jitter: 2 deg
Spread at Max Range: 41 meters
Size: Light
Movement and Arcs
Horizontal Angles: 60 deg Left; 60 deg Right
Vertical Angles: 35 deg Up; 35 deg Down
Horizontal Turn: 130 deg/s
Vertical Turn: 140 deg/s
Zoom Level: 2x
Additional Info
Rapidly fires a stream of explosive rockets that have a chance to light components on fire.

Wilson's Notes

A high fire-rate medium ranged, fireworks launcher. The Banshee Light Rocket Carousel has no projectile drop and mildly poor accuracy, which makes it useful as a deterrent, support, or as a close-range punisher in a similar fashion to the Scylla Double-Barreled Mortar.

A special property of this weapon is that hits have a high chance to light systems on fire. Harassing and damaging an opponent go hand in hand with this gun.

Common Tactics Edit

The Banshee Light Rocket Carousel is only a moderate kill weapon but it puts a lot of pressure on engineers with its high ignition chance and high rate of fires per second.

It is usually paired up with Piercing weapons like the Whirlwind Light Gatling Gun or the Hades Light Cannon and can be found on different ship types as a kill/harass weapon thanks to the wide horizontal gun arc (especially useful for side mounts). The Banshee is decently effective against balloons due to having Fire as its secondary damage type (not to mention fire stacks originating from its high ignition chance).

Apart from fire stacks the Banshee doesn't have much impact on chemsprayed ships if not supported by other guns.

However, while it is not more effective than the other kill weapons at hull impact, providing an armor break did not occur - the Banshee will have a greater effect than other kill weapons on enemy ships due to its all-around mediocre stats and jack of all trades ability.

Commonly Used Ammunition Edit

Greased Rounds Edit

  • Maximized DPS.
  • Increases clip size to 10.

Heavy Clip Edit

  • More accurate long range shots due to reduced jitter.
  • Clip size reduced to 6.

Burst Rounds Edit

  • Maximized DPC.
  • Does not include range reduction like with Greased.
  • Usage of this ammo type is highly situational due to slow RoF impacting the time needed to empty a full clip before general armor rebuilds. It is especially effective against a Galleon as, with the Galleon's high armor stat, rebuilding it takes long enough for a full burst clip of banshee to empty.
Guns of Icarus Online Wikia Content
Airships GoldfishJunkerSquidGalleonSpirePyramidionMobulaShrike
Components ArmorHullBalloonEngines
Weapons
Light Weapons Artemis Light Rocket LauncherBanshee Light Rocket CarouselBarking Dog Light CarronadeBeacon Flare GunDragon Tongue Light FlamethrowerEchidna Light Flak CannonHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine LauncherScylla Double-Barreled MortarWhirlwind Light Gatling Gun
Heavy Weapons Hellhound Heavy Twin CarronadeManticore Heavy HwachaLumberjack Heavy MortarTyphon Heavy Flak Cannon Mk. ITyphon Heavy Flak Cannon Mk. IIMinotaur Heavy Cannon
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