Weapons Light Weapons
Weapon Types ‣ Projectile Weapons ‣ Rocket Launchers
Fire-Starting Weapons
Kill Weapons
Banshee Light Rocket Carousel

Banshee Light Rocket Carousel Specs
Gun Statistics
Class: Rocket Launcher
Direct Damage: 25 Explosive
Burst Damage: 25 Fire
Burst Radius: 3 meters
Effective Vs: Hull, Balloon
Rate of Fire: 2 bullets/s
Reload Time: 6 seconds
Magazine Size: 8
Projectile Speed: 450 m/s
Range: 1170 meters
Jitter: 2 deg
Spread at Max Range: 41 meters
Size: Light
Movement and Arcs
Horizontal Angles: 60 deg Left; 60 deg Right
Vertical Angles: 35 deg Up; 35 deg Down
Horizontal Turn: 130 deg/s
Vertical Turn: 140 deg/s
Zoom Level: 2x
Additional Info
  • 35% chance to apply 1 fire stack on direct hit
  • 26.4% chance to apply 2 fire stacks on AoE hit
Rapidly fires a stream of explosive rockets that have a chance to light components on fire.

Wilson's Notes

A high fire-rate medium ranged, fireworks launcher. The Banshee Light Rocket Carousel has no projectile drop and mildly poor accuracy, which makes it useful as a deterrent, support, or as a close-range punisher in a similar fashion to the Scylla Double-Barreled Mortar.

A special property of this weapon is that hits have a high chance to light systems on fire. Harassing and damaging an opponent go hand in hand with this gun.

Common Tactics Edit

The Banshee Light Rocket Carousel is only a moderate kill weapon but it puts a lot of pressure on engineers with its high ignition chance and high rate of fires per second.

It is usually paired up with Piercing weapons like the Whirlwind Light Gatling Gun or the Hades Light Cannon and can be found on different ship types as a kill/harass weapon thanks to the wide horizontal gun arc (especially useful for side mounts). The Banshee is decently effective against balloons due to having Fire as its secondary damage type (not to mention fire stacks originating from its high ignition chance).

Apart from fire stacks the Banshee doesn't have much impact on chemsprayed ships if not supported by other guns.

However, while it is not more effective than the other kill weapons at hull impact, providing an armor break did not occur - the Banshee will have a greater effect than other kill weapons on enemy ships due to its all-around mediocre stats and jack of all trades ability.

Commonly Used Ammunition Edit

Greased Rounds Edit

  • Maximized DPS, fire stack per second.
  • Reduces the effective range due to increased jitter and lower projectile speed, lowered maximum range.
  • Increases clip size to 10, give more chance to apply fire stack per clip.
  • Minimized a time to fire a full clip, very useful when used as a secondary weapon for the gunner or for an engineer engaged in ship repair.
Guns of Icarus Online Wikia Content
Airships GoldfishJunkerSquidGalleonSpirePyramidionMobulaShrikeMagnate
Components ArmorHullBalloonEngines
Light Weapons Artemis Light Rocket LauncherAten Laser Mk. SBanshee Light Rocket CarouselBarking Dog Light CarronadeBeacon Flare GunDragon Tongue Light FlamethrowerEchidna Light Flak CannonHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine LauncherScylla Double-Barreled MortarWhirlwind Light Gatling Gun
Heavy Weapons Hellhound Heavy Twin CarronadeManticore Heavy HwachaLumberjack Heavy MortarTyphon Heavy Flak Cannon Mk. ITyphon Heavy Flak Cannon Mk. IIMinotaur Heavy Cannon
Weapon Types
Particle Weapons‎
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Echidna Light Flak CannonTyphon Heavy Flak CannonTyphon Heavy Flak Cannon Mk. II
Scylla Double-Barreled MortarLumberjack Heavy Mortar
Rocket Launchers
Artemis Light Rocket LauncherBanshee Light Rocket CarouselManticore Heavy Hwacha

Beacon Flare GunHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine Launcher

Raycast Weapons‎
Barking Dog Light CarronadeHellhound Heavy Twin Carronade

Aten Laser Mk. SWhirlwind Light Gatling GunMinotaur Heavy Cannon

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