Guns of Icarus Online Wiki
Register
Advertisement
Weapons Light Weapons
Weapon Types ‣ Projectile Weapons ‣ Rocket Launchers
Fire-Starting Weapons
Kill Weapons
Artemis Light Rocket Launcher


Artemis Light Rocket Launcher
Artemis
Gun Statistics
Class: Rocket Launcher
Direct Damage per shot: 70 Explosive
Burst Damage per shot: 120 Shatter
Direct Damage per magazine: 280 Explosive
Burst Damage per magazine: 480 Shatter
Burst Radius: 2.5 meters
Effective Vs: Hull, Guns, Engines
Rate of Fire: 0.63 shots/s
Delay between shots: 1.59 seconds
Unload Time: 4.76 seconds
Reload Time: 7 seconds
Magazine Capacity: 4
Projectile Speed: 575 m/s
Range: 1334 meters
Jitter: 0 deg
Size: Light
Movement and Arcs
Horizontal Angles: 65 deg Left; 65 deg Right
Vertical Angles: 10 deg Up; 35 deg Down
Horizontal Turn: 25 deg/s
Vertical Turn: 80 deg/s
Zoom Level: 2.5x
Additional Info
  • 17.5% chance to apply 1 fire stack on direct hit
Launches a single explosive rocket over medium/long range.

Wilson's Notes

The Artemis is a slow firing, missile sling with a medium to long effective range. Its raw damage output deals medium hull damage (98 damage to hull), although its reduced rate of fire will often allow enemy crew to rebuild the armour before significant damage has been dealt to the enemy ship. The Artemis deals considerable damage to components in an AoE and is able to destroy most components in 1-2 shots, making this weapon very useful in disabling enemy ships from range.

The Artemis Light Rocket Launcher along with the Mercury Field Gun both share a unique property of projectile expansion.

Common Tactics

The Artemis Light Rocket Launcher provides a ranged weapon for mainly disabling purposes. Although, it can be used to deplete small amounts of hull as well.

This gun can provide potentially life-saving disabling power on ships which rely heavily upon heavy guns as well as the ability to temporarily disable ships by destroying engines - allowing for highly manoeuvrable ships to gain a significant positional advantage over their opponents. The gun commonly finds a place on Junker, Mobula, and Pyramidion. Its wide horizontal angle also makes the Artemis a viable option for side guns on most ships. It is commonly accompanied by Piercing weapons like the Hades Light Cannon, Mercury Field Gun or Whirlwind Light Gatling Gun.

The Artemis can have difficulty in aim at either high speeds or during intense manoeuvres due to its low horizontal turn speed, its critical for broad-sided ships like the Junker, while ship with fore-mounted guns suffer much less from it. Also, the gun has a very limited upward arc making Artemis' ships very vulnerable if attacked from higher altitudes and limit ability to counter tactic of the balloon blending.

Commonly Used Ammunition

Burst Rounds

  • Increases AoE to 3.75 meters.
  • Increases AoE damage by 10%, allows two shot full HP heavy engine (525 HP) with only burst damage, normal rounds can't that with two direct hit.
  • Very useful for disable as it allows for greater inaccuracy from the gunner whilst increasing the chance of hitting multiple components.
  • Reduces maximum range to 667 meters.
Guns of Icarus Online Wikia Content
Airships GoldfishJunkerSquidGalleonSpirePyramidionMobulaShrikeMagnateJudgementCrusaderStormbreakerCorsair
Components ArmorHullBalloonEngines
Weapons
Light Weapons Artemis Light Rocket LauncherAten Laser Mk. SBanshee Light Rocket CarouselBarking Dog Light CarronadeBeacon Flare GunDragon Tongue Light FlamethrowerEchidna Light Flak CannonHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine LauncherScylla Double-Barreled MortarWhirlwind Light Gatling GunSeraph Tempest Missile Launcher Mk. S
Heavy Weapons Hellhound Heavy Twin CarronadeManticore Heavy HwachaLumberjack Heavy MortarTyphon Heavy Flak Cannon Mk. ITyphon Heavy Flak Cannon Mk. IIMinotaur Heavy CannonNemesis Heavy CarronadeRoaring Tiger Heavy Detonator Mk. S
Weapon Types
Particle Weapons‎
Dragon Tongue Light Flamethrower
Projectile Weapons‎
Flaks
Echidna Light Flak CannonTyphon Heavy Flak CannonTyphon Heavy Flak Cannon Mk. II
Mortars
Scylla Double-Barreled MortarLumberjack Heavy Mortar
Rocket Launchers
Artemis Light Rocket LauncherBanshee Light Rocket CarouselManticore Heavy Hwacha

Beacon Flare GunHades Light CannonJavelin Light Harpoon GunMercury Field GunPhobos Mine Launcher

Raycast Weapons‎
Carronades
Barking Dog Light CarronadeHellhound Heavy Twin Carronade

Aten Laser Mk. SWhirlwind Light Gatling GunMinotaur Heavy Cannon

Classes PilotEngineerGunner
Captain
Equipment
Piloting Equipment
Helm Tools
Chute VentDrogue ChuteHydrogen CanisterImpact BumpersKeroseneMoonshinePhoenix ClawTar Barrel
Sighting Tools
Range FinderSpyglass
Engineering Equipment
Repair Tools
Rubber MalletPipe WrenchShifting Spanner
Fire-Fighting Tools
Chemical SprayFire Extinguisher
Enhancement Tools
Dynabuff Industries Kit
Gunnery Equipment
Burst RoundsCharged RoundsGreased RoundsHeatsink ClipHeavy ClipIncendiary RoundsLesmok RoundsLochnagar Shot
Maps
Deathmatch
Battle on the DunesCanyon AmbushDuel at DawnFight over FirnfeldNorthern FjordsParitan RumbleRed SepulcherWater Hazard
King of the Hill
Desert ScrapThe Labyrinth
Crazy King
Anglean RaidersKing of the Flayed HillsRaid on the Refinery
Mechanics
General Mechanics
Airship MovementFireStaminaWeather
Engineering Mechanics
Fire ImmunityRebuildingRepairing
Gunnery Mechanics
Damage TypesHit MarkersHit MechanicsProjectile Expansion
Achievements General AchievementsPilot AchievementsEngineer AchievementsGunner Achievements
BadgesTitlesRewards
Community ClanCommunity AmbassadorsUnderdogVeteran MatchesWanted
Weapons and Airships Data
Customization
Advertisement