|Swing time:||0.66 seconds|
|Effect:||312 additional armor to any component|
|“||Make do with what you have and add armor to the hull. Here's to hoping that this scrap metal isn't needed elsewhere.||”|
This tool is only available in PvE mode.
Armor Kit is a tool used to protect airship components with additional armor. After activation the component gets 312 additional armor (type dependent on component). Guns, engines and hull armor get 312 armor points, balloon gets 312 balloon health.
The additional points can't be repaired with repair tools, but can be re-activated with the Armor Kit at any time. The Armor Kit doesn't block any repairs on components, it doesn't start any cooldowns.
The additional armor points always take damage first, including damage from pilot tools or Lochnagar Shot. Due to the fire damage type of pilot tools the usage of Armor Kit to prevent its damage isn't effective. The usage on light guns however increases their survivability when using Lochnagar Shot. Guns like Phobos Mine Launcher or Mercury Field Gun don't break from the shot.
The Armor Kit is used in a similar way like the Dynabuff Industries Kit. Left-clicking on a component builds up the charge. Only one enhancement tool can be active on a component at a time. The usage of another enhancement tool will remove all previous charges and replaces the current effect on a component after activation.