Equipment ‣ Engineering Equipment ‣ Enhancement Tools ‣ Armor Kit

Armor Kit
Armor Kit-0
Swing time: 0.66 seconds
Activation: 10 hits
Duration: 108 seconds
Effect: 312 additional armor to any component
Make do with what you have and add armor to the hull. Here's to hoping that this scrap metal isn't needed elsewhere.


This tool is only available in PvE mode.

The Armor Kit is a tool used to protect airship components with additional armor. After activation the component gets 312 additional armor (type dependent on component). Guns, engines and hull armor get 312 armor points, balloon gets 312 balloon health.

The additional points can't be repaired with repair tools, but can be re-activated with the Armor Kit at any time. The Armor Kit doesn't block any repairs on components, it doesn't start any cooldowns.

The additional armor points always take damage first, including damage from pilot tools or Lochnagar Shot. Due to the fire damage type of pilot tools the usage of Armor Kit to prevent its damage isn't effective. The usage on light guns however increases their survivability when using Lochnagar Shot. Guns like Phobos Mine Launcher or Mercury Field Gun don't break from the shot.

Controls Edit

The Armor Kit is used in a similar way like the Dynabuff Industries Kit. Left-clicking on a component builds up the charge. Only one enhancement tool can be active on a component at a time. The usage of another enhancement tool will remove all previous charges and replaces the current effect on a component after activation.

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Aten Laser Mk. SWhirlwind Light Gatling GunMinotaur Heavy Cannon

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